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    <File fileId="4" filename="$data/shaders/fruitGrowthFoliageShader.xml" />
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      <Normalmap fileId="11"/>
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  </Shapes>

  <Scene>
    <TransformGroup name="canola" static="true" density="0" nodeId="1">
      <TransformGroup name="LOD0" nodeId="2">
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        <Shape name="greenMiddleLOD0" shapeId="2" castsShadows="true" receiveShadows="true" doubleSided="true" materialIds="2" clipDistance="500" nodeId="4"/>
        <Shape name="greenBigLOD0" shapeId="3" castsShadows="true" receiveShadows="true" doubleSided="true" materialIds="3" clipDistance="500" nodeId="5"/>
        <Shape name="harvestReadyLOD0" shapeId="4" castsShadows="true" receiveShadows="true" doubleSided="true" materialIds="4" clipDistance="500" nodeId="6"/>
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        <Shape name="greenMiddleLOD1" shapeId="8" castsShadows="true" receiveShadows="true" materialIds="7" clipDistance="500" nodeId="11"/>
        <Shape name="greenBigLOD1" shapeId="9" castsShadows="true" receiveShadows="true" materialIds="8" clipDistance="500" nodeId="12"/>
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      </TransformGroup>
    </TransformGroup>
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  <UserAttributes>
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</i3D>
