<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="spruceVar02_stage03.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.5"/>
  </Asset>

  <Files>
    <File fileId="13" filename="$data/shaders/billboardSemiOctahedronShader.xml"/>
    <File fileId="9" filename="$data/shaders/treeBranchShader.xml"/>
    <File fileId="4" filename="$data/shaders/treeTrunkShader.xml"/>
    <File fileId="6" filename="trees/spruce/spruceBranch_diffuse.png"/>
    <File fileId="8" filename="trees/spruce/spruceBranch_fmask.png"/>
    <File fileId="7" filename="trees/spruce/spruceBranch_normal.png"/>
    <File fileId="1" filename="trees/spruce/spruceTrunk_diffuse.png"/>
    <File fileId="2" filename="trees/spruce/spruceTrunk_normal.png"/>
    <File fileId="3" filename="trees/spruce/spruceTrunk_specular.png"/>
    <File fileId="14" filename="trees/spruce/spruceVar2_stage03LOD_depth.png"/>
    <File fileId="10" filename="trees/spruce/spruceVar2_stage03LOD_diffuse.png"/>
    <File fileId="12" filename="trees/spruce/spruceVar2_stage03LOD_fmask.png"/>
    <File fileId="11" filename="trees/spruce/spruceVar2_stage03LOD_normal.png"/>
  </Files>


  <Materials>
    <Material name="spruceBranch_mat" materialId="20" customShaderId="9">
      <Texture fileId="6"/>
      <Normalmap fileId="7"/>
      <Glossmap fileId="8"/>
    </Material>
    <Material name="spruceTrunk_mat" materialId="21" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="spruceVar2_mat" materialId="22" customShaderId="13" customShaderVariation="tree">
      <Texture fileId="10"/>
      <Normalmap fileId="11"/>
      <Glossmap fileId="12"/>
      <Custommap name="billboardDepth" fileId="14"/>
      <CustomParameter name="atlasGridSize" value="12 12"/>
      <CustomParameter name="aabbCenter" value="-0.024 17.748 0.361"/>
      <CustomParameter name="aabbHalfExtent" value="4.404 18.892 18.851"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="spruceVar02_stage03.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="spruceVar02_stage03" lockedgroup="true" translation="-89.4856 70.325 -363.237" lodDistance="0 120" clipDistance="700" nodeId="66">
      <Shape name="LOD0" shapeId="1" static="true" collisionFilterGroup="0x830" collisionFilterMask="0xfe3ffb83" angularDamping="0.15" rollingFriction="0.27" density="0.47" nodeId="67" castsShadows="true" receiveShadows="true" splitType="1" splitUvs="0 0 1 0.064 1.3" materialIds="21">
        <Shape name="LOD0Attachments" shapeId="2" nodeId="68" castsShadows="true" receiveShadows="true" materialIds="20"/>
      </Shape>
      <Shape name="LOD1" shapeId="3" nodeId="69" castsShadows="true" receiveShadows="true" materialIds="22"/>
    </TransformGroup>
  </Scene>

</i3D>
