<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="pinetree.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.5"/>
  </Asset>

  <Files>
    <File fileId="14" filename="$data/shaders/billboardSemiOctahedronShader.xml"/>
    <File fileId="10" filename="$data/shaders/treeBranchShader.xml"/>
    <File fileId="4" filename="$data/shaders/treeTrunkShader.xml"/>
    <File fileId="7" filename="trees/pine/pineBranch_diffuse.png"/>
    <File fileId="9" filename="trees/pine/pineBranch_fmask.png"/>
    <File fileId="8" filename="trees/pine/pineBranch_normal.png"/>
    <File fileId="1" filename="trees/pine/pineTrunk_diffuse.png"/>
    <File fileId="6" filename="trees/pine/pineTrunk_height.png"/>
    <File fileId="2" filename="trees/pine/pineTrunk_normal.png"/>
    <File fileId="3" filename="trees/pine/pineTrunk_specular.png"/>
    <File fileId="15" filename="trees/pine/pine_stage06LOD_depth.png"/>
    <File fileId="11" filename="trees/pine/pine_stage06LOD_diffuse.png"/>
    <File fileId="13" filename="trees/pine/pine_stage06LOD_fmask.png"/>
    <File fileId="12" filename="trees/pine/pine_stage06LOD_normal.png"/>
  </Files>


  <Materials>
    <Material name="pine_mat" materialId="9" customShaderId="14" customShaderVariation="tree">
      <Texture fileId="11"/>
      <Normalmap fileId="12"/>
      <Glossmap fileId="13"/>
      <Custommap name="billboardDepth" fileId="15"/>
      <CustomParameter name="atlasGridSize" value="12 12"/>
      <CustomParameter name="aabbCenter" value="0.284 17.086 -0.285"/>
      <CustomParameter name="aabbHalfExtent" value="5.889 17.238 17.201"/>
    </Material>
    <Material name="pineBranch_mat" materialId="10" customShaderId="10">
      <Texture fileId="7"/>
      <Normalmap fileId="8"/>
      <Glossmap fileId="9"/>
    </Material>
    <Material name="pineTrunk_mat" materialId="11" customShaderId="4" customShaderVariation="customParallax">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="mParallaxMap" fileId="6"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="pinetree.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="pine_stage06" lockedgroup="true" translation="-994 84 -846" rotation="0 231 0" lodDistance="0 110" clipDistance="600" nodeId="48">
      <Shape name="LOD0" shapeId="1" static="true" collisionFilterGroup="0x830" collisionFilterMask="0xfe3ffb83" angularDamping="0.15" rollingFriction="0.27" density="0.52" clipDistance="500" nodeId="49" castsShadows="true" receiveShadows="true" splitType="2" splitUvs="0 0 1 0.064 1.8" materialIds="11">
        <Shape name="LOD0Attachments" shapeId="2" clipDistance="500" nodeId="50" castsShadows="true" receiveShadows="true" materialIds="10"/>
      </Shape>
      <Shape name="LOD1" shapeId="3" nodeId="51" castsShadows="true" receiveShadows="true" materialIds="9"/>
    </TransformGroup>
  </Scene>

</i3D>
