<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<pedestrianSystem xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/pedestrianSystem.xsd">
    <groups>
        <group name="standard" spawnWeight="1" allowHeadTurn="false" timeFrom="08:00:00" timeTo="17:25:00" >
            <!-- <required spring="true" /> -->
            <prevent spring="false" summer="false" autumn="false" winter="false" rain="true" snow="true" />
            <sounds>
                <sound name="step1" filename="$data/sounds/player/footsteps/plyrStepConcrete_01.wav" volume="1.3" indoorVolume="0.5" isWalkSound="true" />
                <sound name="step2" filename="$data/sounds/player/footsteps/plyrStepConcrete_02.wav" volume="1.3" indoorVolume="0.5" isWalkSound="true" />
                <sound name="step3" filename="$data/sounds/player/footsteps/plyrStepConcrete_03.wav" volume="1.3" indoorVolume="0.5" isWalkSound="true" />
                <sound name="step4" filename="$data/sounds/player/footsteps/plyrStepConcrete_04.wav" volume="1.3" indoorVolume="0.5" isWalkSound="true" />
                <sound name="step5" filename="$data/sounds/player/footsteps/plyrStepConcrete_05.wav" volume="1.3" indoorVolume="0.5" isWalkSound="true" />
                <sound name="step6" filename="$data/sounds/player/footsteps/plyrStepConcrete_06.wav" volume="1.3" indoorVolume="0.5" isWalkSound="true" />
                <sound name="step7" filename="$data/sounds/player/footsteps/plyrStepConcrete_07.wav" volume="1.3" indoorVolume="0.5" isWalkSound="true" />
                <sound name="step8" filename="$data/sounds/player/footsteps/plyrStepConcrete_08.wav" volume="1.3" indoorVolume="0.5" isWalkSound="true" />
            </sounds>
        </group>

        <group name="standardStatic" spawnWeight="1" allowHeadTurn="false" >
            <!-- <required spring="true" /> -->
            <prevent spring="false" summer="false" autumn="false" winter="false" rain="true" snow="true" />
        </group>
    </groups>

    <pedestrians>
    
        <!-- MALE 01 B -->
        <pedestrian variation="male">
            <style filename="dataS/character/playerM/playerM.xml">
                <bottom color="1" name="leather"/>
                <face color="1" name="head01"/>
                <top color="1" name="leather"/>
                <headgear color="5" name="cowboy"/>
                <footwear color="1" name="cowboy"/>
                <hairStyle color="6" name="hair03"/>
            </style>

            <groups>
                <group name="standard" />
                <group name="standardStatic" />
            </groups>

            <walkAnimation animationName="NPCWalkMale01Source" blendWithAnimationName="" distance="1.4" speedScaleMin="0.9" speedScaleMax="1.1">
                <stepSoundTrigger time="0.25" />
                <stepSoundTrigger time="0.75" />
            </walkAnimation>

            <idleAnimation animationName="idle1Source" />

            <staticIdleAnimation animationName="idle1Source" />
            <staticIdleAnimation animationName="NPCMaleIdle01Source" />
            <staticIdleAnimation animationName="NPCMaleIdle02Source" />
            <staticIdleAnimation animationName="NPCTalkingMale01Source" />
            <staticIdleAnimation animationName="NPCTalkingMale02Source" />

            <!-- <required spring="true" /> -->
            <prevent spring="false" summer="false" autumn="false" winter="false" rain="true" snow="true" />
        </pedestrian>

        <!-- MALE 01 C -->
        <pedestrian variation="male">
            <style filename="dataS/character/playerM/playerM.xml">
                <bottom color="2" name="cargo"/>
                <face color="1" name="head01"/>
                <top color="27" name="tShirt01"/>
                <footwear color="1" name="eltenMaddoxLowYellow"/>
                <hairStyle color="5" name="hair08"/>
                <beard color="5" name="horseshoe_head01"/>
            </style>

            <groups>
                <group name="standard" />
                <group name="standardStatic" />
            </groups>

            <walkAnimation animationName="NPCWalkMale01Source" blendWithAnimationName="" distance="1.4" speedScaleMin="0.9" speedScaleMax="1.1">
                <stepSoundTrigger time="0.25" />
                <stepSoundTrigger time="0.75" />
            </walkAnimation>

            <idleAnimation animationName="idle1Source" />

            <staticIdleAnimation animationName="idle1Source" />
            <staticIdleAnimation animationName="NPCMaleIdle01Source" />
            <staticIdleAnimation animationName="NPCMaleIdle02Source" />
            <staticIdleAnimation animationName="NPCTalkingMale01Source" />
            <staticIdleAnimation animationName="NPCTalkingMale02Source" />

            <!-- <required spring="true" /> -->
            <prevent spring="false" summer="false" autumn="false" winter="true" rain="true" snow="true" />
        </pedestrian>
        
        <!-- MALE 01 C WINTER -->
        <pedestrian variation="male">
            <style filename="dataS/character/playerM/playerM.xml">
                <bottom color="2" name="cargo"/>
                <face color="1" name="head01"/>
                <top color="4" name="winterVest"/>
                <gloves color="6" name="riding"/>
                <footwear color="1" name="eltenTerenceXXG5"/>
                <hairStyle color="5" name="hair08"/>
                <beard color="5" name="horseshoe_head01"/>
            </style>

            <groups>
                <group name="standard" />
                <group name="standardStatic" />
            </groups>

            <walkAnimation animationName="NPCWalkMale01Source" blendWithAnimationName="" distance="1.4" speedScaleMin="0.9" speedScaleMax="1.1">
                <stepSoundTrigger time="0.25" />
                <stepSoundTrigger time="0.75" />
            </walkAnimation>

            <idleAnimation animationName="idle1Source" />

            <staticIdleAnimation animationName="idle1Source" />
            <staticIdleAnimation animationName="NPCMaleIdle01Source" />
            <staticIdleAnimation animationName="NPCMaleIdle02Source" />
            <staticIdleAnimation animationName="NPCTalkingMale01Source" />
            <staticIdleAnimation animationName="NPCTalkingMale02Source" />

            <required winter="true" />
            <prevent rain="true" snow="true" />
        </pedestrian>

        <!-- MALE 02 A -->      
        <pedestrian variation="male">
            <style filename="dataS/character/playerM/playerM.xml">
                <onepiece color="2" name="mechanic"/>
                <face color="1" name="head02"/>
                <footwear color="1" name="riding"/>
                <hairStyle color="24" name="hair12"/>
                <beard color="24" name="goatee01_head02"/>
            </style>

            <groups>
                <group name="standard" />
                <group name="standardStatic" />
            </groups>

            <walkAnimation animationName="NPCWalkMale01Source" blendWithAnimationName="" distance="1.4" speedScaleMin="0.9" speedScaleMax="1.1">
                <stepSoundTrigger time="0.25" />
                <stepSoundTrigger time="0.75" />
            </walkAnimation>

            <idleAnimation animationName="idle1Source" />

            <staticIdleAnimation animationName="idle1Source" />
            <staticIdleAnimation animationName="NPCMaleIdle01Source" />
            <staticIdleAnimation animationName="NPCMaleIdle02Source" />
            <staticIdleAnimation animationName="NPCTalkingMale01Source" />
            <staticIdleAnimation animationName="NPCTalkingMale02Source" />

            <!-- <required spring="true" /> -->
            <prevent spring="false" summer="false" autumn="false" winter="false" rain="true" snow="true" />
        </pedestrian>           
        
        <!-- MALE 02 B -->      
        <pedestrian variation="male">
            <style filename="dataS/character/playerM/playerM.xml">
                <onepiece color="4" name="synthetic"/>
                <face color="1" name="head02"/>
                <footwear color="1" name="workBoots1"/>
                <hairStyle color="8" name="hair13"/>
                <beard color="8" name="walrusXL_head02"/>
            </style>

            <groups>
                <group name="standard" />
                <group name="standardStatic" />
            </groups>

            <walkAnimation animationName="NPCWalkMale01Source" blendWithAnimationName="" distance="1.4" speedScaleMin="0.9" speedScaleMax="1.1">
                <stepSoundTrigger time="0.25" />
                <stepSoundTrigger time="0.75" />
            </walkAnimation>

            <idleAnimation animationName="idle1Source" />

            <staticIdleAnimation animationName="idle1Source" />
            <staticIdleAnimation animationName="NPCMaleIdle01Source" />
            <staticIdleAnimation animationName="NPCMaleIdle02Source" />
            <staticIdleAnimation animationName="NPCTalkingMale01Source" />
            <staticIdleAnimation animationName="NPCTalkingMale02Source" />

            <!-- <required spring="true" /> -->
            <prevent spring="false" summer="false" autumn="false" winter="true" rain="true" snow="true" />
        </pedestrian>              
        
        <!-- MALE 03 A -->
        <pedestrian variation="male">
            <style filename="dataS/character/playerM/playerM.xml">
                <bottom color="5" name="leather"/>
                <face color="1" name="head03"/>
                <top color="1" name="topFarmJacketM"/>
                <headgear color="9" name="ballcap"/>
                <footwear color="2" name="workBoots2"/>
                <hairStyle color="18" name="hair06"/>
            </style>

            <groups>
                <group name="standard" />
                <group name="standardStatic" />
            </groups>

            <walkAnimation animationName="NPCWalkMale01Source" blendWithAnimationName="" distance="1.4" speedScaleMin="0.9" speedScaleMax="1.1">
                <stepSoundTrigger time="0.25" />
                <stepSoundTrigger time="0.75" />
            </walkAnimation>

            <idleAnimation animationName="idle1Source" />

            <staticIdleAnimation animationName="idle1Source" />
            <staticIdleAnimation animationName="NPCMaleIdle01Source" />
            <staticIdleAnimation animationName="NPCMaleIdle02Source" />
            <staticIdleAnimation animationName="NPCTalkingMale01Source" />
            <staticIdleAnimation animationName="NPCTalkingMale02Source" />
            <!-- <required spring="true" /> -->
            <prevent spring="false" summer="false" autumn="false" winter="false" rain="true" snow="true" />
        </pedestrian>    

         <!-- MALE 03 B -->
        <pedestrian variation="male">
            <style filename="dataS/character/playerM/playerM.xml">
                <bottom color="8" name="chinos"/>
                <face color="1" name="head03"/>
                <top color="5" name="puffJacket"/>
                <footwear color="1" name="riding"/>
                <hairStyle color="17" name="hair04"/>
                <beard color="17" name="goatee01_head03"/>
            </style>

            <groups>
                <group name="standard" />
                <group name="standardStatic" />
            </groups>

            <walkAnimation animationName="NPCWalkMale01Source" blendWithAnimationName="" distance="1.4" speedScaleMin="0.9" speedScaleMax="1.1">
                <stepSoundTrigger time="0.25" />
                <stepSoundTrigger time="0.75" />
            </walkAnimation>

            <idleAnimation animationName="idle1Source" />

            <staticIdleAnimation animationName="idle1Source" />
            <staticIdleAnimation animationName="NPCMaleIdle01Source" />
            <staticIdleAnimation animationName="NPCMaleIdle02Source" />
            <staticIdleAnimation animationName="NPCTalkingMale01Source" />
            <staticIdleAnimation animationName="NPCTalkingMale02Source" />
            <!-- <required spring="true" /> -->
            <prevent spring="false" summer="false" autumn="false" winter="false" rain="true" snow="true" />
        </pedestrian>    

        <!-- MALE 04 B -->
        <pedestrian variation="male">
            <style filename="dataS/character/playerM/playerM.xml">
                <bottom color="7" name="chinos"/>
                <face color="1" name="head04"/>
                <top color="15" name="topDeck"/>
                <glasses color="1" name="classic"/>
                <footwear color="2" name="workBoots2"/>
                <hairStyle color="22" name="hair15"/>
                <beard color="22" name="trimmedBeard_head04"/>
            </style>

            <groups>
                <group name="standard" />
                <group name="standardStatic" />
            </groups>

            <walkAnimation animationName="NPCWalkMale01Source" blendWithAnimationName="" distance="1.4" speedScaleMin="0.9" speedScaleMax="1.1">
                <stepSoundTrigger time="0.25" />
                <stepSoundTrigger time="0.75" />
            </walkAnimation>

            <idleAnimation animationName="idle1Source" />

            <staticIdleAnimation animationName="idle1Source" />
            <staticIdleAnimation animationName="NPCMaleIdle01Source" />
            <staticIdleAnimation animationName="NPCMaleIdle02Source" />
            <staticIdleAnimation animationName="NPCTalkingMale01Source" />
            <staticIdleAnimation animationName="NPCTalkingMale02Source" />

            <!-- <required spring="true" /> -->
            <prevent spring="false" summer="false" autumn="false" winter="false" rain="true" snow="true" />
        </pedestrian>
                
        <!-- MALE 04 D -->
        <pedestrian variation="male">
            <style filename="dataS/character/playerM/playerM.xml">
                <bottom color="4" name="botSlacks"/>
                <face color="1" name="head04"/>
                <top color="1" name="collaredShirt"/>
                <glasses color="1" name="vintage"/>
                <footwear color="1" name="newHollandBoots"/>
                <hairStyle color="20" name="hair05"/>
                <beard color="20" name="goatee01_head04"/>
            </style>

            <groups>
                <group name="standard" />
                <group name="standardStatic" />
            </groups>

            <walkAnimation animationName="NPCWalkMale01Source" blendWithAnimationName="" distance="1.4" speedScaleMin="0.9" speedScaleMax="1.1">
                <stepSoundTrigger time="0.25" />
                <stepSoundTrigger time="0.75" />
            </walkAnimation>

            <idleAnimation animationName="idle1Source" />

            <staticIdleAnimation animationName="idle1Source" />
            <staticIdleAnimation animationName="NPCMaleIdle01Source" />
            <staticIdleAnimation animationName="NPCMaleIdle02Source" />
            <staticIdleAnimation animationName="NPCTalkingMale01Source" />
            <staticIdleAnimation animationName="NPCTalkingMale02Source" />

            <!-- <required spring="true" /> -->
            <prevent spring="false" summer="false" autumn="false" winter="false" rain="true" snow="true" />
        </pedestrian>
        
        <!-- MALE 05 A -->
        <pedestrian variation="male">
            <style filename="dataS/character/playerM/playerM.xml">
                <bottom color="9" name="jeans"/>
                <face color="1" name="head05"/>
                <top color="68" name="zipNeckPullover"/>
                <footwear color="9" name="sneakers"/>
                <hairStyle color="16" name="hair05"/>
                <beard color="16" name="goatee02_head05"/>
            </style>

            <groups>
                <group name="standard" />
                <group name="standardStatic" />
            </groups>

            <walkAnimation animationName="NPCWalkMale01Source" blendWithAnimationName="" distance="1.4" speedScaleMin="0.9" speedScaleMax="1.1">
                <stepSoundTrigger time="0.25" />
                <stepSoundTrigger time="0.75" />
            </walkAnimation>

            <idleAnimation animationName="idle1Source" />

            <staticIdleAnimation animationName="idle1Source" />
            <staticIdleAnimation animationName="NPCMaleIdle01Source" />
            <staticIdleAnimation animationName="NPCMaleIdle02Source" />
            <staticIdleAnimation animationName="NPCTalkingMale01Source" />
            <staticIdleAnimation animationName="NPCTalkingMale02Source" />

            <!-- <required spring="true" /> -->
            <prevent spring="false" summer="false" autumn="false" winter="false" rain="true" snow="true" />
        </pedestrian>    

        <!-- MALE 06 A -->
        <pedestrian variation="male">
            <style filename="dataS/character/playerM/playerM.xml">
                <bottom color="4" name="botSlacks"/>
                <face color="1" name="head06"/>
                <top color="10" name="topDeck"/>
                <footwear color="20" name="sneakers"/>
                <hairStyle color="18" name="hair13"/>
                <beard color="18" name="walrusTame_head01"/>
            </style>

            <groups>
                <group name="standard" />
                <group name="standardStatic" />
            </groups>

            <walkAnimation animationName="NPCWalkMale01Source" blendWithAnimationName="" distance="1.4" speedScaleMin="0.9" speedScaleMax="1.1">
                <stepSoundTrigger time="0.25" />
                <stepSoundTrigger time="0.75" />
            </walkAnimation>

            <idleAnimation animationName="idle1Source" />

            <staticIdleAnimation animationName="idle1Source" />
            <staticIdleAnimation animationName="NPCMaleIdle01Source" />
            <staticIdleAnimation animationName="NPCMaleIdle02Source" />
            <staticIdleAnimation animationName="NPCTalkingMale01Source" />
            <staticIdleAnimation animationName="NPCTalkingMale02Source" />

            <!-- <required spring="true" /> -->
            <prevent spring="false" summer="false" autumn="false" winter="false" rain="true" snow="true" />
        </pedestrian>    



    <!-- WOMEN -->    

        <!-- FEMALE 01 A -->    
        <pedestrian variation="female">
            <style filename="dataS/character/playerF/playerF.xml">
                <bottom color="6" name="cargo"/>
                <face color="1" name="head01"/>
                <top color="1" name="topVest"/>
                <footwear color="1" name="workBoots2"/>
                <hairStyle color="6" name="hair07"/>
            </style>

            <groups>
                <group name="standard" />
                <group name="standardStatic" />
            </groups>

            <walkAnimation animationName="NPCWalkFemale01Source" blendWithAnimationName="" distance="1.4" speedScaleMin="0.9" speedScaleMax="1.1">
                <stepSoundTrigger time="0.25" />
                <stepSoundTrigger time="0.75" />
            </walkAnimation>

            <idleAnimation animationName="idle1FemaleSource" />

            <staticIdleAnimation animationName="idle1FemaleSource" />
            <staticIdleAnimation animationName="NPCFemaleIdle01Source" />
            <staticIdleAnimation animationName="NPCFemaleIdle02Source" />
            <staticIdleAnimation animationName="NPCTalkingFemale01Source" />
            <staticIdleAnimation animationName="NPCTalkingFemale02Source" />
            <!-- <required spring="true" /> -->
            <prevent spring="false" summer="false" autumn="false" winter="false" rain="true" snow="true" />
        </pedestrian>

        <!-- FEMALE 01 B -->    
        <pedestrian variation="female">
            <style filename="dataS/character/playerF/playerF.xml">
                <bottom color="8" name="jeans"/>
                <face color="1" name="head01"/>
                <top color="22" name="zipNeckPullover"/>
                <glasses color="1" name="classic"/>
                <footwear color="9" name="sneakers"/>
                <hairStyle color="12" name="hair12"/>
            </style>

            <groups>
                <group name="standard" />
                <group name="standardStatic" />
            </groups>

            <walkAnimation animationName="NPCWalkFemale01Source" blendWithAnimationName="" distance="1.4" speedScaleMin="0.9" speedScaleMax="1.1">
                <stepSoundTrigger time="0.25" />
                <stepSoundTrigger time="0.75" />
            </walkAnimation>

            <idleAnimation animationName="idle1FemaleSource" />

            <staticIdleAnimation animationName="idle1FemaleSource" />
            <staticIdleAnimation animationName="NPCFemaleIdle01Source" />
            <staticIdleAnimation animationName="NPCFemaleIdle02Source" />
            <staticIdleAnimation animationName="NPCTalkingFemale01Source" />
            <staticIdleAnimation animationName="NPCTalkingFemale02Source" />
            <!-- <required spring="true" /> -->
            <prevent spring="false" summer="false" autumn="false" winter="false" rain="true" snow="true" />
        </pedestrian>

        <!-- FEMALE 02 A -->    
        <pedestrian variation="female">
            <style filename="dataS/character/playerF/playerF.xml">
                <bottom color="36" name="botSlacks"/>
                <face color="1" name="head02"/>
                <top color="1" name="tankTop"/>
                <footwear color="8" name="sportSneakers"/>
                <hairStyle color="2" name="hair16"/>
            </style>

            <groups>
                <group name="standard" />
                <group name="standardStatic" />
            </groups>

            <walkAnimation animationName="NPCWalkFemale01Source" blendWithAnimationName="" distance="1.4" speedScaleMin="0.9" speedScaleMax="1.1">
                <stepSoundTrigger time="0.25" />
                <stepSoundTrigger time="0.75" />
            </walkAnimation>

            <idleAnimation animationName="idle1FemaleSource" />

            <staticIdleAnimation animationName="idle1FemaleSource" />
            <staticIdleAnimation animationName="NPCFemaleIdle01Source" />
            <staticIdleAnimation animationName="NPCFemaleIdle02Source" />
            <staticIdleAnimation animationName="NPCTalkingFemale01Source" />
            <staticIdleAnimation animationName="NPCTalkingFemale02Source" />
            
            <!-- <required spring="true" /> -->
            <prevent spring="false" summer="false" autumn="false" winter="true" rain="true" snow="true" />
        </pedestrian>
        
        <!-- FEMALE 02 B -->    
        <pedestrian variation="female">
            <style filename="dataS/character/playerF/playerF.xml">
                <bottom color="5" name="jeanShorts"/>
                <face color="1" name="head02"/>
                <top color="9" name="windbreaker"/>
                <footwear color="1" name="laceUpSneaker"/>
                <hairStyle color="15" name="hair10"/>
            </style>

            <groups>
                <group name="standard" />
                <group name="standardStatic" />
            </groups>

            <walkAnimation animationName="NPCWalkFemale01Source" blendWithAnimationName="" distance="1.4" speedScaleMin="0.9" speedScaleMax="1.1">
                <stepSoundTrigger time="0.25" />
                <stepSoundTrigger time="0.75" />
            </walkAnimation>

            <idleAnimation animationName="idle1FemaleSource" />

            <staticIdleAnimation animationName="idle1FemaleSource" />
            <staticIdleAnimation animationName="NPCFemaleIdle01Source" />
            <staticIdleAnimation animationName="NPCFemaleIdle02Source" />
            <staticIdleAnimation animationName="NPCTalkingFemale01Source" />
            <staticIdleAnimation animationName="NPCTalkingFemale02Source" />
            
            <!-- <required spring="true" /> -->
            <prevent spring="false" summer="false" autumn="false" winter="false" rain="true" snow="true" />
        </pedestrian>
        
        
        <!-- FEMALE 03 A -->    
        <pedestrian variation="female">
            <style filename="dataS/character/playerF/playerF.xml">
            <bottom color="5" name="jeanShorts"/>
            <face color="1" name="head03"/>
            <top color="1" name="tankTop"/>
            <footwear color="37" name="sneakers"/>
            <hairStyle color="9" name="hair12"/>
            </style>

            <groups>
                <group name="standard" />
                <group name="standardStatic" />
            </groups>

            <walkAnimation animationName="NPCWalkFemale01Source" blendWithAnimationName="" distance="1.4" speedScaleMin="0.9" speedScaleMax="1.1">
                <stepSoundTrigger time="0.25" />
                <stepSoundTrigger time="0.75" />
            </walkAnimation>

            <idleAnimation animationName="idle1FemaleSource" />

            <staticIdleAnimation animationName="idle1FemaleSource" />
            <staticIdleAnimation animationName="NPCFemaleIdle01Source" />
            <staticIdleAnimation animationName="NPCFemaleIdle02Source" />
            <staticIdleAnimation animationName="NPCTalkingFemale01Source" />
            <staticIdleAnimation animationName="NPCTalkingFemale02Source" />

            <!-- <required spring="true" /> -->
            <prevent spring="false" summer="false" autumn="false" winter="true" rain="true" snow="true" />
        </pedestrian>    
        
        <!-- FEMALE 03 B -->    
        <pedestrian variation="female">
            <style filename="dataS/character/playerF/playerF.xml">
                <bottom color="1" name="jeans"/>
                <face color="1" name="head03"/>
                <top color="6" name="denimJacket"/>
                <footwear color="1" name="workBoots1"/>
                <hairStyle color="17" name="hair10"/>
            </style>

            <groups>
                <group name="standard" />
                <group name="standardStatic" />
            </groups>

            <walkAnimation animationName="NPCWalkFemale01Source" blendWithAnimationName="" distance="1.4" speedScaleMin="0.9" speedScaleMax="1.1">
                <stepSoundTrigger time="0.25" />
                <stepSoundTrigger time="0.75" />
            </walkAnimation>

            <idleAnimation animationName="idle1FemaleSource" />

            <staticIdleAnimation animationName="idle1FemaleSource" />
            <staticIdleAnimation animationName="NPCFemaleIdle01Source" />
            <staticIdleAnimation animationName="NPCFemaleIdle02Source" />
            <staticIdleAnimation animationName="NPCTalkingFemale01Source" />
            <staticIdleAnimation animationName="NPCTalkingFemale02Source" />

            <!-- <required spring="true" /> -->
            <prevent spring="false" summer="false" autumn="false" winter="false" rain="true" snow="true" />
        </pedestrian>    
        
        <!-- FEMALE 04 B -->           
        <pedestrian variation="female">
            <style filename="dataS/character/playerF/playerF.xml">
                <bottom color="5" name="jeans"/>
                <face color="1" name="head04"/>
                <top color="9" name="topLightSweater"/>
                <glasses color="1" name="reading"/>
                <footwear color="1" name="newHollandBoots"/>
                <hairStyle color="20" name="hair05"/>
            </style>

            <groups>
                <group name="standard" />
                <group name="standardStatic" />
            </groups>

            <walkAnimation animationName="NPCWalkFemale01Source" blendWithAnimationName="" distance="1.4" speedScaleMin="0.9" speedScaleMax="1.1">
                <stepSoundTrigger time="0.25" />
                <stepSoundTrigger time="0.75" />
            </walkAnimation>

            <idleAnimation animationName="idle1FemaleSource" />

            <staticIdleAnimation animationName="idle1FemaleSource" />
            <staticIdleAnimation animationName="NPCFemaleIdle01Source" />
            <staticIdleAnimation animationName="NPCFemaleIdle02Source" />
            <staticIdleAnimation animationName="NPCTalkingFemale01Source" />
            <staticIdleAnimation animationName="NPCTalkingFemale02Source" />

            <!-- <required spring="true" /> -->
            <prevent spring="false" summer="false" autumn="false" winter="false" rain="true" snow="true" />
        </pedestrian>

        <!-- FEMALE 06 A -->    
        <pedestrian variation="female">
            <style filename="dataS/character/playerF/playerF.xml">
                <bottom color="7" name="chinos"/>
                <face color="1" name="head06"/>
                <top color="12" name="topShirtLongSleeve"/>
                <footwear color="68" name="sneakers"/>
                <hairStyle color="18" name="hair13"/>
            </style>

            <groups>
                <group name="standard" />
                <group name="standardStatic" />
            </groups>

            <walkAnimation animationName="NPCWalkFemale01Source" blendWithAnimationName="" distance="1.4" speedScaleMin="0.9" speedScaleMax="1.1">
                <stepSoundTrigger time="0.25" />
                <stepSoundTrigger time="0.75" />
            </walkAnimation>

            <idleAnimation animationName="idle1FemaleSource" />

            <staticIdleAnimation animationName="idle1FemaleSource" />
            <staticIdleAnimation animationName="NPCFemaleIdle01Source" />
            <staticIdleAnimation animationName="NPCFemaleIdle02Source" />
            <staticIdleAnimation animationName="NPCTalkingFemale01Source" />
            <staticIdleAnimation animationName="NPCTalkingFemale02Source" />

            <!-- <required spring="true" /> -->
            <prevent spring="false" summer="false" autumn="false" winter="true" rain="true" snow="true" />
        </pedestrian> 

    </pedestrians>
    
</pedestrianSystem>